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House of the Gods (Unreal Engine project)

xlnt

Well-known member
Joined
Oct 10, 2017
Messages
1,153

New project made in Unreal Engine. Very focused on esthetics; sculptures and paintings etc.
This time the player has the ability to ride a horse which I thought was a cool new thing to implement.

Originally thought it was going to be a much bigger project (including enemies etc.) but my potato computer could not handle much further than this. Hope you enjoy anways.

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Character model used: https://www.fab.com/listings/1db6675d-0ea7-439f-b42a-907c7cf0dc38

Horse model and animations: https://www.fab.com/listings/9a98c765-76ad-41f8-89a9-a73f9cc99c82
And later on I noticed:
Disclaimer:
This Asset does not include a Riding System (BluePrints].
:mad:

Hello.. I've spent money here wtf! haha
So had to watch long tutorials for that and also solve some things by myself to get it right.

It could be done even better though, but it's complicated stuff getting animations for both rider and horse to look smooth.
 
We need cinematic scenes of these (without character or game pov's), the House of the Gods, Statue of Zeus, Satya, Entering Temple of Zeus etc, the paintings, and use this as a template for every VT video for some promo rolls. Let me know if this is possible and you want this.
 
We need cinematic scenes of these (without character or game pov's), the House of the Gods, Statue of Zeus, Satya, Entering Temple of Zeus etc, the paintings, and use this as a template for every VT video for some promo rolls. Let me know if this is possible and you want this.
Yes that's fully possible. Just send pm.
 
I have found that members of this community are attracted to different symbols even though many are presented. Team Serpent! I just noticed maximum serpent themes in your amazing temple. 👏 😍 Nice work!
 

Al Jilwah: Chapter IV

"It is my desire that all my followers unite in a bond of unity, lest those who are without prevail against them." - Shaitan

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